Supported Tools

The Instructional Technology Services (ITS) team supports faculty in using a wide range of academic technology tools. We can work with you to identify a technology that fills your online, blended, or campus course needs, and provide training and support for you and your students.

The following list of tools are supported and promoted by the University of Redlands. These tools can be used in a variety of pedagogical approaches to enhance student engagement  and overall successful learning outcome. 

The Academic Computing and Instructional Technologies Services team are available to assist faculty that desire to learn more about incorporating any of the following tools into their courses.



Imagine having all of your assignments, reading materials, videos, and quizzes all located within a centralized location. Now add in the option to send out announcements instantaneously to the entire class and monitor student website interactions. All of this and more is possible through the creation of a course website. While setting up your course may seem like a challenge, instructional designers and Moodle specialists are available during regular hours to consult and assist in any way desired.

The University of Redlands uses Moodle as its Learning Management Systm (LMS). The system is administered and supported by the Instructional Technology Services (ITS) group of IT. ITS offers training, consultation and course design assistance as you use Moodle.


Video conferencing is a way for collaboration to occur between two or more individuals located in differing locations. The video conferencing tool, WebEx, allows synchronous communication between faculty and students, students and students, faculty and faculty, or among others located outside of the Moodle Community. Video conferencing is a great way to bring a guest speaker in to address a class without actually having that person leave their current location.


Want to add hotspots to images and videos? You can by embedding your ThingLink creations into Moodle! The university pays for a premium license for ThingLink that also allows you to create hotspots in videos and 360 images!


Padelt is a digital corkboard that lets students post digital sticky notes. Students can leave videos, draw pictures, and comment on each other's notes.


Kaltura Video

Kaltura can be used to create, upload, and publish a wide variety of digital video files that pertain to University coursework. This new video management system provides an easy to use platform for the creation of teaching and learning materials, video assignments, and management of lecture capture content, in addition to other capabilities. Recordings can be captured and video content can be uploaded easily within Moodle.

Camtasia (Video Editing)

Lecture capture, screencasting, and video recordings are a great way to capture presentations and/or lectures and store them for use at a later time. Many of these tools can also be used to record the process of “writing” overtop of pdfs or on a blank digital whiteboard. Being able to record an online presentation and an image of the speaker simultaneously allows the student to connect with the professor, but still have the flexibility to control their learning.

TechSmith Camtasia

Virtual Reality (VR)

The Oculus Rift is a virtual reality headset that generates realistic images and sounds to simulate a student's physical presence in a virtual environment. Students can look around, move, and interact with virtual items.

  • Students can visualize and directly manipulate atoms, molecules, and proteins using Nanome.
  • Students interested in Vector calculus can discover the foundations with CalcFlow's intuitive graphing calculator.
  • Explore museums in other countries in Google Maps VR!
  • Edit 3D objects using Oculus Medium.

3D Scanning and Printing

You can now create plastic 3D printed models! Small objects can be scanned and loaded into a 3D modeling software. From there, the model can be manipulated and saved as an .obj (object file) and loaded into a the 3D printing software. The printer melts plastic to form a base plate and builds your model layer by layer. Printing can take 6-18 hours depending on the size of your model.


3D Modeling

Create and edit 3D models using Fusion 360, Maya, Oculus Medium, Revit, and Unity.

  • Fusion 360 (AutoCAD design)
  • Maya 3D (animation and modeling)
  • Oculus Medium (VR modeling)
  • Revit (Architecture and modeling)
  • Unity (VR game creation)


ArcGIS is the geography platform, enabling you to create, organize, and share geographic information and tools with anyone by using intelligent online maps and useful apps. These apps run virtually anywhere—on desktops, the web, smartphones, and tablets.


The Breakout EDU platform allows teachers to create and facilitate learning games the will require students to work together and critically think. Extending beyond explicitly taught standards produces flexibility for creatively generating solutions to relevant topics. Each game will involve a series of content related puzzles and challenges that will help students open a locked box. Upon opening the box students will be given opportunities to reflect on the experience and learning.

Poll Everywhere

Poll Everywhere can help boost class participation with live in-class polls, offering a more convenient and user-friendly interface and design for faculty and students to take advantage of. Students can answer surveys from not only their own computers, but also by texting in their responses on their phones. Faculty have a wide array of options for their surveys at their disposal, from creating a classic poll system to allowing their students to write comments in a more quiz-like format. Poll Everywhere should bring faculty closer to their students and offer more enriching learning opportunities.


Microsoft OneDrive allows faculty, students, and staff to store their files in the cloud. Documents can be saved, synced, and backed up online. Students can then print from the cloud, submit to Moodle, edit files from a mobile device, or share access for collaboration.


Digital note taking is a great way to capture thoughts, ideas, and notes and it is very similar to traditional note taking.  However, digital note taking requires additional resources such as; tablets, laptops, or smart phones. When using digital note taking the user forgoes traditional paper and pencils and instead, notes are typed up or “written” on a screen. Digital note taking allows the user to access notes online both inside and outside of class. Certain note taking applications also allow note sharing and editing, sending notes through email, and taking snapshots of online images to include in the notes.

Microsoft OneNote